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1 Beam-Tracing
n < edv> ■ beam tracing -
2 beam tracing
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3 beam tracing
трассировка пучка лучей
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[Л.Г.Суменко. Англо-русский словарь по информационным технологиям. М.: ГП ЦНИИС, 2003.]Тематики
EN
Англо-русский словарь нормативно-технической терминологии > beam tracing
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4 beam tracing
English-Russian dictionary of Information technology > beam tracing
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5 beam tracing
Компьютерная техника: трассировка пучка лучей -
6 beam tracing
Англо-русский словарь компьютерных и интернет терминов > beam tracing
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7 beam tracing
English-Russian dictionary of terms that are used in computer games > beam tracing
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8 beam tracing
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9 beam tracing
English-Russian dictionary of computer science > beam tracing
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10 Backward-Beam-Tracing
n < edv> ■ backwards beam tracing -
11 backwards beam tracing
< edp> ■ Backward-Beam-Tracing nEnglish-german technical dictionary > backwards beam tracing
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12 tracing
1. калькирование; копирование; вычерчиваниеcurve tracing — вычерчивание кривых; исследование кривых
2. копия3. гравирование4. запись5. трассировка6. слежение; прослеживаниеtracing of drawing — копия чертежа, чертёж на кальке
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13 beam pen
1. лучевое перо2. электронное перо -
14 logical tracing
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15 трассировка пучка лучей
Русско-английский словарь по машиностроению > трассировка пучка лучей
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16 трассировка
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17 трассировка
Русско-английский словарь по информационным технологиям > трассировка
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18 трассировка
Русско-английский новый политехнический словарь > трассировка
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19 трассировка
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20 трассировка пучка лучей
трассировка пучка лучей
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[Л.Г.Суменко. Англо-русский словарь по информационным технологиям. М.: ГП ЦНИИС, 2003.]Тематики
EN
Русско-английский словарь нормативно-технической терминологии > трассировка пучка лучей
См. также в других словарях:
Beam tracing — is a derivative of the ray tracing algorithm that replaces rays, which have no thickness, with beams. Beams are shaped like unbounded pyramids, with (possibly complex) polygonal cross sections. Beam tracing was first proposed by Paul Heckbert and … Wikipedia
Ray tracing (graphics) — In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane. The technique is capable of producing a very high degree of photorealism; usually higher than that of typical… … Wikipedia
Cone tracing — is a derivative of the ray tracing algorithm that replaces rays, which have no thickness, with cones. Cone tracing is related to beam tracing, but uses circular rather than polygonal cross sections. Cone tracing solves certain problems related to … Wikipedia
Light Ray Tracing — Der Begriff Light Ray Tracing, auch Backward Ray Tracing, Forward Ray Tracing oder Light Tracing genannt, bezeichnet einen Algorithmus zur Bildsynthese, der auf Raytracing basiert. Es handelt sich dabei um eine Umkehrung des normalen Raytracing… … Deutsch Wikipedia
Light tracing — Der Begriff Light Ray Tracing, auch Backward Ray Tracing, Forward Ray Tracing oder Light Tracing genannt, bezeichnet einen Algorithmus zur Bildsynthese, der auf Raytracing basiert. Es handelt sich dabei um eine Umkehrung des normalen Raytracing… … Deutsch Wikipedia
Complex beam parameter — In optics, the complex beam parameter is a complex number that specifies the properties of a Gaussian beam at a particular point z along the axis of the beam. It is usually denoted by q. It can be calculated from the beam s vacuum wavelength λ0,… … Wikipedia
Electron beam tomography — (EBT) is a specific form of computed axial tomography (CAT or CT) in which the X ray tube is not mechanically spun in order to rotate the source of X ray photons. This different design was explicitly developed to better image heart structures… … Wikipedia
Akira Fujimoto — ] He earned BS and MS degrees in engineering from the University of Szczecin, Poland and PhD from the University of Tokyo. Since 1981 he worked for Grafica Computer Corporation, leaving it in 1986 to form his own company.In 1985 he developed the… … Wikipedia
Global illumination — is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light which comes directly from a light source ( direct… … Wikipedia
Hidden surface determination — In 3D computer graphics, hidden surface determination (also known as hidden surface removal (HSR), occlusion culling (OC) or visible surface determination (VSD)) is the process used to determine which surfaces and parts of surfaces are not… … Wikipedia
Screen tearing — is a phenomenon in video where a previously rendered frame overlaps a newly rendered frame, creating a look as two parts of an object (such as a wall) don t line up. This occurs when the output device sends frames out of sync with the display s… … Wikipedia